Archive for August, 2006

GTD - Get Thinks Done

Wednesday, August 30th, 2006

People are crazy for this whole ‘Getting Things Done’ organizational method (sometimes it seems a bit cult like to me, and I’m an Apple blogger!). Many people have mashed and tweaked together various applications to get something resembling a true GTD (that’s what those in the know call it) client. Midnight Inbox is the first GTD application, that I am aware of, for OS X that was designed to help you fit your life into that organizational framework.

web2logo.com

Wednesday, August 30th, 2006

Get the lowdown on any Web 2.0-type company with web2logo.com, a site that gives you the latest buzz, Alexa stats, Technorati graphs, and more.

Companies are ordered by logo and tag; you can also just scroll through the over ten (!) pages of Web 2.0 sites that are currently indexed. This is a great tool for keeping on top of the seemingly inexhaustible supply of Web 2.0 goodness

New Vista build is Boot Camp friendly

Monday, August 28th, 2006

A blog post that has risen through the digg ranks reports that a pre-RC1 release of Vista (build 5536) can now be installed easily on Intel Macs via Boot Camp. No more messy instructions, just a good clean install and (apparently) smooth running. Reports indicate that most of the fancy schmancy Aero effects are supported, even on a regular MacBook (Aero, for those who don’t know, is a hardware-intensive new UI for Windows Vista with a lot of flashy effects and Transparency Everywhere[TM] technology).

Microsoft has announced a Release Candidate 1 of Vista for September, for which we believe another public rollout and serial code registration process will be available. Those who manage to get ahold of a copy of build 5536 will need a registration code from the recently-closed beta 2 offering in order to install it.

While we aren’t quite sure how Microsoft worked around the EFI limitation in Vista (EFI support was axed along with many other features some time ago), but this Vista + Intel Macs development is good news for anyone who needs to build apps and test websites for Microsoft’s new Windows version.

MySpace Founders: What’s Next? ììì

Friday, August 25th, 2006

Here’s how things get done at MySpace: Tom Anderson and Chris DeWolfe, the original founders of the social networking phenomenon, play around on MySpace, find something cool, and then ask Rupert Murdoch to buy it. That’s exactly what happened with the company’s latest acquisition, kSolo, a service that lets you record karaoke online and post it to your Web site. Anderson, a karaoke fan, found it, tried it and showed it to his partner DeWolfe. The pair decided to fly the founder of the service out for a meeting, telling Murdoch about it. Within a week, a deal was struck. “It’s nice to have a billionaire sugar daddy,” says Fortune magazine editor Patricia Sellers. “It’s even nicer to earn a really great living doing what most guys do for fun.” OK, everyone take a second to be jealous. Just in case you forgot: MySpace is just about the biggest thing on the Web. One billion page views daily. That’s 82 percent of the traffic in the social-networking category, according to traffic measurement firm Hitwise. 100 million members, all just hanging out, because nothing much is sold on MySpace. Over 230,000 new members sign up on a typical day–that’s the equivalent of the population of Scottsdale, Arizona. Murdoch understands the massive opportunity he has before him: There are some 20 new projects in the pipeline for MySpace, including a MySpace Record Label, the integration of Google’s search technology, and overseas expansion. However, expansion is a problem. MySpace is supposed to be a user-controlled, authentic, grassroots phenomenon. “Users govern the site,” as DeWolfe says. But what about the need to make MySpace a friendly place for advertisers? What about the need for News Corp. to make actual money from its continued investment? Already there’s a backlash among members. Some sell “Tom is Not My Friend” T-shirts, and others make posts on fake profile pages headlined FUQ RUPERT. Here’s the billion-dollar question for MySpace execs: How do you sell out without selling out? - Read the whole story…

Rilasciata la Universal Binary di Flash Player 9 per Mac

Saturday, August 12th, 2006

Adobe has cranked out a Universal Binary of Flash Player 9 for Intel Mac consumption. Strangely, a PowerPC-only build is still available on the download page, though Insanely Mac is reporting that it’s an earlier build.

Aggiungo io… Finalmente! Da una prima prova infatti il palyer sembra all’altezza di quello per Windows.

What do you want to do with your life?

Thursday, August 10th, 2006

Fenomeni di CGM ormai si sprecano e via via si scoprono siti sempre più interessanti… Questo http://www.43things.com/ è molto divertente e propone una lista di cose che si vorrebbero fare ed un lista di persone che le hanno fatte.

Un altro che merita di essere visto è http://www.dandelife.com che si propone di creare una base dati della vita dei propri utenti, permettendo loro di creare una linea della vita con i principali eventi.

presentato Leopard

Tuesday, August 8th, 2006

Ecco le novità che ci hanno comunicato per ora

Ruby on Rails included with Leopard server

Tuesday, August 8th, 2006

Most of the talk about Leopard server is taking place behind closed doors at WWDC this year, which makes sense since most consumers don’t give a flying service about the server edition of OS X. Be that as it may, the Ruby on Rails guys (that is the hip, new Web 2.0 framework for building web apps) will be included, by default, with Leopard server.

At the moment the included version is slight older, but there are many months with which Apple engineers can use to make sure the latest and greatest is included with the final product.

In-Game Ad Space Evolves with Performance-based Ads

Thursday, August 3rd, 2006

“We saw a tremendous opportunity with in-game advertising,” said Bob Cefail, chairman of In Touch Media Group and CEO of Nightlife Interactive. “With the seamless ad, in order to have a transaction-based advertising model, you have to find some way the player isn’t disrupted but can act on the product.”
ClickZ News

Moguls of New Media

Thursday, August 3rd, 2006

The MySpace member with a million ‘friends.’ The receptionist with a production deal. Some of the Web’s amateur entertainers are becoming powerful players.
Full Article

La versione di Wired